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Work

Curated systems & authored worlds

Selected work that demonstrates authored structure, disciplined visuals, and real constraints. Not everything is shown — only systems that hold together over time.

Client worlds & deliverables

Commissioned Spatial.io builds and related assets. Designed for real usage — events, showcases, community presence, and repeatable activation.

Berkeley Forest on Spatial.io
World

Berkeley Forest

Nature-driven environment with clear flow, authored atmosphere, and performance-aware layout.

BSD Library on Spatial.io
World

BSD Library

Architectural world designed for showcases, gatherings, and clean content presentation.

FreeBSD Lodge on Spatial.io
World

FreeBSD Lodge

Hospitality-style environment built for calm presence, meetings, and community events.

Deliverables

Inloco Shark Attachment
Attachment

Inloco Shark Attachment

A wearable / attachment asset designed for identity, compatibility, and clean presentation.

Verity-48 character
3D artistry

Verity-48

3D character design for the Asleep Awake Mode ecosystem and future game integration.

  • Style discipline (fashion-led)
  • Store-ready asset approach
  • Cinematic release support
I-Rule Dance Button
Interaction

I-Rule Dance Button

An interaction feature designed to amplify parties and events with repeatable behavior.

  • Clear trigger logic
  • Event-friendly pacing
  • Community engagement mechanic

I-RULE

64 worlds. One authored system.

Irule, by Ira X Lab & 9DGHOST, brings the I-Ching into Spatial.io as a structured quest universe. Each world is designed as a repeatable system — consistent interaction logic, clear progression, and disciplined visual language.

The core promise is simple: explore → find → activate → transform. The structure stays consistent so the experience feels authored, not random.

  • Designed for VR / desktop / mobile
  • World flow built for events and repeat visits
  • Interaction layers: triggers, states, progression
  • Gallery system support (27-frame showcase format)
Irule02 on Spatial.io
Example world

Irule02 — Unity Quest

A structured quest loop with clear objectives and a satisfying activation payoff — designed for exploration, social presence, and replayability.

  • Collect items → activate throne
  • Guided progression without hand-holding
  • Visual continuity across zones
System features

Repeatable activation framework

Not a one-off build: a reusable blueprint that scales across worlds while staying coherent. This protects quality as the universe expands.

  • Stable interaction patterns
  • Performance-aware planning
  • Event-ready world logic

Events

Major events on Spatial.io

A curated set of live activations showing real usage: crowd flow, pacing, and repeatable hosting inside authored worlds.

Event

Super Wednesday #148 with Dope Stilo / Irule02

10.30.2024

High-traffic community event with stable pacing and clear audience flow.

Event

The Mystery Of The Last Labyrinth in Egypt / Mataha Gallery

10.24.2024

Talk + showcase format built for attention, movement, and presentation clarity.

Conference

Fashion Metaverse Conference / I-Rule Store

03.28.2024

Conference-friendly pacing with clean navigation and consistent positioning.

Digital Collectibles

Asleep Awake Mode

A female-led digital collectibles project: 150 unique robot avatars built as a coherent visual system — designed for long-term identity, world presence, and ecosystem expansion.

This collection is not treated as “drops for hype.” It’s treated as a designed system: style discipline, repeatable identity language, and environments built for real viewing.

  • 150 unique avatars (cohesive design language)
  • Ethereum-native release approach
  • Gallery worlds built for immersion + clarity
  • Designed for display, not clutter
Asleep Awake Mode X3 Gallery on Spatial.io

Galleries on Spatial.io

Gallery X3

Asleep Awake Mode X3

Designed viewing environment for a 50-piece set.

Gallery X2

Asleep Awake Mode X2

Consistent display, stable lighting, clear navigation.

Gallery X1

Asleep Awake Mode X1

Intro gallery for first contact and tone-setting.

AI Systems

Structured AI, authored output

We build AI pipelines that behave like a designed system — consistent visual language, controlled variation, and repeatable production.

Output that stays on-brand over time, across formats, and across platforms.

  • Visual language rules
  • Character continuity
  • Production-ready pipelines
  • Documented systems
Cinematic

AI film pipelines

Shot structure, continuity, and controlled generation.

Brand

Brand-aligned generation

Repeatable systems that preserve identity over time.

Hybrid

AI × immersive integration

AI layered into real-time worlds and narrative systems.

No prompt vending Systems, not one-offs.
Constraints first Limits protect quality.